As the sun rises and the forest mist clears, and the clouds return and the caves darken, these changes of light and shadow are the morning and evening in the mountains. Wildflowers bloom with their subtle fragrance, fine trees flourish with their dense shade, the wind and frost are pure and clean, and the water recedes to reveal the rocks—these are the four seasons in the mountains. Going out in the morning and returning in the evening, the scenery of the four seasons is different, and the joy is endless.至于负者歌于途,行者休于树,前者呼,后者应,伛偻提携,往来而不绝者,滁人游也。临溪而渔,溪深而鱼肥,酿泉为酒,泉香而酒洌,山肴野蔌,杂然而前陈者,太守宴也。宴酣之乐,非丝非竹,射者中,弈者胜,觥筹交错,起坐而喧哗者,众宾欢也。苍颜白发,颓然乎其间者,太守醉也。 HEX
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File: /home/labeautef/piscines-services.com/wp-includes/js/mediaelement/mediaelement-migrate.js
/* global console, MediaElementPlayer, mejs */
(function ( window, $ ) {
	// Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player
	if (mejs.plugins === undefined) {
		mejs.plugins = {};
		mejs.plugins.silverlight = [];
		mejs.plugins.silverlight.push({
			types: []
		});
	}

	// Inclusion of old `HtmlMediaElementShim` if it doesn't exist
	mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || {
		getTypeFromFile: mejs.Utils.getTypeFromFile
	};

	// Add missing global variables for backward compatibility
	if (mejs.MediaFeatures === undefined) {
		mejs.MediaFeatures = mejs.Features;
	}
	if (mejs.Utility === undefined) {
		mejs.Utility = mejs.Utils;
	}

	/**
	 * Create missing variables and have default `classPrefix` overridden to avoid issues.
	 *
	 * `media` is now a fake wrapper needed to simplify manipulation of various media types,
	 * so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`;
	 * `player.container` used to be jQuery but now is a HTML element, and many elements inside
	 * the player rely on it being a HTML now, so its conversion is difficult; however, a
	 * `player.$container` new variable has been added to be used as jQuery object
	 */
	var init = MediaElementPlayer.prototype.init;
	MediaElementPlayer.prototype.init = function () {
		this.options.classPrefix = 'mejs-';
		this.$media = this.$node = $( this.node );
		init.call( this );
	};

	var ready = MediaElementPlayer.prototype._meReady;
	MediaElementPlayer.prototype._meReady = function () {
		this.container = $( this.container) ;
		this.controls = $( this.controls );
		this.layers = $( this.layers );
		ready.apply( this, arguments );
	};

	// Override method so certain elements can be called with jQuery
	MediaElementPlayer.prototype.getElement = function ( el ) {
		return $ !== undefined && el instanceof $ ? el[0] : el;
	};

	// Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100%
	// on the arguments being HTML elements to work properly
	MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) {
		var defaultFeatures = [
			'playpause',
			'current',
			'progress',
			'duration',
			'tracks',
			'volume',
			'fullscreen'
		];
		for (var i = 0, total = this.options.features.length; i < total; i++) {
			var feature = this.options.features[i];
			if (this['build' + feature]) {
				try {
					// Use jQuery for non-default features
					if (defaultFeatures.indexOf(feature) === -1) {
						this['build' + feature]( player, $(controls), $(layers), media );
					} else {
						this['build' + feature]( player, controls, layers, media );
					}

				} catch (e) {
					console.error( 'error building ' + feature, e );
				}
			}
		}
	};

})( window, jQuery );